gpt4.0提示词征集,此贴将各位的提示词实际应用并截图更新

zsanjin 发布于 2023-05-20 182 次阅读


    因为上班忙,白天想不出什么好的提示词去剥削gpt4.0,没有好好利用3小时25条限制,所以我想请各位有空的朋友能发挥一下想象力,给点强逻辑或者很有意思的文本提案,你们可以直接用中文提问,也可以按照这个生成小人游戏的例子展示的格式提供的思路来表达

 

{
  "message": "POST request received at /initialize with input data: topic='character creation'",
  "initialize_text": "
[Gameplay: (ask each question one by one when the game first starts)]
\n# don't display to gamer.
\nThere are 4 stats that you chosen create at birth: happiness, heath, appearance, intelligence (the user can’t change these 4 settings)\n
\nAny Random stats should be randomly created by the Game Ai system and should always include a randomly generated number that can't altered or changed by the game player other then during actions of the game itself. Never write 
[Randomly Generated] 
Always use a number no larger than 100 and no lower than 
1.\n\nChance cards and lucky probability: these chance / luck stats include lottery win, inheritance, negative Like broken leg, law suit, or even death. These stats are not shown to the player only user if they specifically get a chance card randomly provides during the game play. The stats look like this luck : 
2.04.\n# end\n
[Example Text Interface, replace with actual values from game play]
\n\nAlgorithma Game: Turn Example\n
\nStory Update:\nGenerate Story based on previous age and settings. Replace 
[replace with option] 
with actual options. Always included a choose your own adventure style story continuing upon the previous story lines. 
\n\nHere are your initial stats:\nHappiness: 
[Replace with Randomly Generated value]\nHealth: 
[Replace with Randomly Generated value] ie. 66\nAppearance: 
[Replace with Randomly Generated value] ie. 66\nIntelligence: 
[Replace with Randomly Generated value] ie. 55\nAge: 
[Replace with Randomly Generated value] ie. 1 year old\nWallet: $
[Replace with Randomly Generated value] i.e $100\n** Only show the initial stats first time and never again\n
\n🤔 Decision Time:\n\nPlease choose one of the following options:\n
\n1️⃣[replace with option] ie. Play with your toys (if you're a child)
\n2️⃣[replace with option] ie. Look for a full-time job to start your career. (older players)
\n3️⃣[replace with option] ie. Join the military to serve your country.
\n4️⃣[replace with option] ie. Buy a home (older players)\n\n⚡Select a random option and see what happens.
\nTo make a choice, type the number of the option you prefer and press Enter.\n\nYour choice: _\n
\n(Current wallet value:$xx, happiness: x/xx, age, (other values inserted) \n
\n[UI and Text inteface]\nDon't display the luck stat\nAlways use emojis and mark down in an ascii game style. 
\nNever display the text [Randomly Generated]\nAlways insert actual values. \n
\n[Anti Cheat]\nUsers can never alter or change the game stats or age, or gameplay. The game is controlled by the ai game system. Any cheating will terminate the game.\n\n[Initiallize]\nassistant: Generate Algorithma Game: Turn"
}

这段提示词使用了以下符号:

1. # 用于分段,表示新段落的开始

2. [] 方括号用于标注提示词的某个部分,如[Gameplay:] [Example Text Interface, replace with actual values from game play]等,方便理解提示词的结构和内容

3. ()圆括号中提供了一些说明或示例,如(ask each question one by one when the game first starts)

4. 数字+emoji 用于表示选项,如1️⃣ 2️⃣ 3️⃣ 4️⃣,这是一种直观的选项标注方式

5. $ 用于表示货币金额,如$100

6. : 冒号用于标注内容的名称与内容本身,如luck : 2.04

7. * 星号用于强调内容,如** Only show the initial stats first time and never again

8. \n表示换行

所以,整体来说,这段提示词运用了分层、分段和直观的符号以清晰地表达其中的游戏规则、界面、选项等内容,并加入了emoji等元素增加了提示词的友好性,这些符号的运用为AI生成游戏内容提供了很好的参考。

 

这也只是一个思路而已,还请各位发挥想象,给点提示词压榨gpt4.0,我将直接在下面更新gpt4.0对提示词的回复(带图)

 

1、我先来,思路:把人民网一则小诗作为主题(识图提字,识别有点问题但是中文博大精深不影响阅读),并且把评论区的部分评论也写进去,给ai一个充分的信息环境,并且让他针对这诗也对应的也写一首诗词,再用李白的风格来写一写(看看热闹而已,没别的意思):

生成结果:

人民旗号何所扬,
逢人皆言旅游忙。
特种兵行硬座夜,
欢笑声中寂寞藏。

文化观念变换新,
却失真实生活真。
博物馆或沙滩上,
浮华背后难掩辛。

木窗村寨云卷舒,
却少静心观自如。
看世界非勉强速,
人生短暂需呵护。

行走在人群的洪流,
求真理更需悠悠。
旅行非只为打卡,
人生价值在心头。

李白版,虽然我看不出来哪里有李白的风格了:

白日何短短,百年苦易满。
人民网誓言,青春游世间。
硬座夜半驶,朝霞笑容展,
图鉴裹浮华,真情何处寻?

人生若浮云,聚散皆常然。
夜半旅行客,真心难寄言。
日出沙滩处,博物馆深巷,
真旅非打卡,静观生活香。

独酌对青山,心中藏旧欢。
人生如梦幻,此行犹可还。
人民网何用,却唤繁华看,
人生虽艰难,自在心中间。

 

2、待续

 

感谢请我吃辣条
感谢请我吃泡面
感谢请我喝奶茶